SERVICES · LOCALIZATION QA

GAME LOCALIZATION
QA (LQA)

Detailed testing and checks for a smooth, natural player experience.

A translation can be perfect in a spreadsheet and still break in the game. Localization QA (LQA) is where we play your build, in every target language, and make sure what players actually see reads naturally, fits the screen and runs smoothly.

LQA is built into how we work, not bolted on at the end. Every dedicated team we assemble includes LQA testers alongside game localization specialists, engineers and project managers · and in our process, content is localized in context, reviewed, and validated with linguistic QA cycles before it ships.

What our localization QA covers

In-context linguistic review

Words change meaning once they land in the game. Our testers review the localized text in context · menus, dialogue, tooltips, notifications · checking that every string is properly translated, reads naturally and matches the tone your glossary and style guide define.

UI & layout checks

Translations expand, scripts differ, and a clean interface can turn messy fast. We test that everything fits: buttons, menus and dialogue boxes without truncation, overlaps or awkward breaks · the details that make spotless game UI localization possible.

Consistency & functional checks

We verify that terminology stays consistent across the game, that local formats behave as players expect, and that the localized build runs smoothly · catching the kind of legendary translation mistakes before your players (and their reviews) do.

Why it pays off

Players rarely praise great localization · they simply stay immersed. But they do notice broken text, and it shows up in store reviews. Careful LQA protects the experience you built and, with it, your game's reviews and visibility. It's the difference between a game that was translated and a game that feels native.

Because the same team follows your game version after version · no linguist rotation · QA findings feed straight back into glossaries, style guides and future batches. Every cycle makes the next release cleaner.

What studios say

★★★★★ · ONE HAMSA

"LCP Localizations delivered great localization, adapted to our workflows, and also helped us catch issues through their thorough LQA."
Assaf Ronen · Head of Studio

HOW WE PLUG IN

Run LQA as part of our full localization service or as a dedicated check on content localized elsewhere · we adapt to your workflow and scale with your release rhythm. See full game localization →